Game Dev

Here's a selection of Game Projects I've worked on, from longer projects to game jams!

Tower of Cat-astrophe              Nov - Dec 2023

Tower of Cat-astrophe is a physics-based puzzle game where you have to manage falling cats on both sides of a scale, while scoring as many points as possible. 

I was the UX Designer, UI Artist and QA for this project.

Apocaparty July 2023

A cute doomsday party-management sim, the goal is to keep your guests happy at the party by fulfilling their requests and handling the random events that disrupt the vibes.

I was the UX Designer, UI Artist, and QA for this project.

Romace              Feb 2023 - May 2023

Romace is a visual novel game exploring romance and relationships through an asexual lens. I primarily focused on skeletal animation, but was also responsible for programming, UX design and creating marketing materials for the game.

I was the UX Designer, Technical Artist, Rigger and Animator for this project.

Forest Tails June 2022 - August 2022

Forest Tails is a game prototype developed across a short development run during DARE Academy 2022 from Abertay University. It's a cute adventure experience with a focus on couch co-op play. 

I was the UI/UX Designer, Technical Artist, Rigger and Animator for this project.

Help Mark Escape          February - May 2022

Help Mark Escape is a mobile game developed for the client Embodied Self Defence, designed as a tool to educate players and aid them in recognising potential red flags and avoid harmful situations.

I was the UI/UX Designer, Technical Artist, Rigger and Animator for this project.

Other Game Projects!

A wee list of all my game projects from 2019 onward, the most recent first. Lots of shorter game jam projects, some longer uni and personal projects alongside client work too!

Game Projects